I created and/or assembled materials and textures, painted blends, and contributed set dressing and architectural details.
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Additional Environment Texture Art (final polish and optimization pass): Peyton Varney
Environment Modeling: Jonathon Ruland, Nestor Carpintero
Design: Arnaldo Licea, Bryan Collinsworth
Lighting: Scott Greenway
FX: Elaine Kubik
Vista Environment Art: Mauricio Sotolongo
Shader Tech Art: Steven Tang